Update to AKC Premier Class

Hey Everyone,

Thought I’d share this update to the AKC Premier Class.

From the AKC “There is a minor change to the Premier Design…the PDF is also an updated Challenges document that has this change…”

I’ve included a copy of the PDF below and you can also download the FULL PDF by clicking on this link: Download PDF File: premier-course-design-challenges-040416

If you missed the Webinar Premier Classes & Sequences – Explained, watch it now by clicking on HERE.



AKC Update:

Premier Design Time

There are two different classes in the Premier, Standard and Jumpers with Weaves.

Premier courses will use the same obstacles as the corresponding Master course. At the judge’s discretion a wall/viaduct may be used in place of the panel jump. There may be a max of 3 tunnel passes in Standard and Jumpers. There will be no table in Standard.

A Premier course will have 19 to 21 obstacles, 3 side switches, 4 Premier Elements and 5 challenges. Courses will be judged using AKC Master scoring and hand signals.

Remember 1- 2-3-4-5 when designing:

• 1 – Maximum number of bi-directional obstacles and number of times a distance challenge will be counted.

• 2 – The number of times the same Premier sequence will count toward required number of Premier Sequences with the exception of a distance challenge. Example: a course may have 3 threadles, but only two would count toward the required four sequences.

• 3 – The minimum number of side switches that are required for a Premier course.

• 4 – The minimum number of Premier sequences required for the Premier course. There will be examples of sequences provided or you may choose to design sequences of your own. Most sequences will be two to three obstacles. The designer will need to identify these sequences by using circling the sequences for review purposes.

• 5 – The number of challenges that this class will require. The same challenges that count in other AKC agility classes will also apply to Premier.

The key challenge in Premier classes will be an emphasis on handling. Judges should design courses that will challenge the handler to guide their dog through a course that requires a different skill level than one would typically encounter on a Masters course. The goal is not to design a course that is so over burdened with handling challenges that the course cannot be performed by anyone.

In designing a Premier course a judge should make sure that the sequences are placed on a course such that they allowing handler to get there to handle the sequences. For example, a straight line run such as jump, double, triple into a backside jump does not allow the handler to get to the last obstacle to handle the backside sequence.

*** Except where noted required obstacle spacing is in effect for safety and performance.

Updated 4/4/16

AKC Premier Rev 4-4-16

As a 20+ year dog agility coach, I am passionate about producing quality resources for dog agility teams by promoting self-development and delivering clear and specific training solutions that enable teams' to perform with clarity and confidence!

My unique experience as a hands-on trainer and 18+ year dog agility judge led me to create Sequencing For Success and the highly successful 2on-2off Contact Training DVD.

Our household has included Dalmatians, Labradors, Belgian Tervuren, Border Collies and engaging cats.

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